That Pokémon franchise has continued to offer standalone titles with few post-launch updates, and while this formula has continued to be successful with the release of Pokemon Scarlet and Violetsome MMO features could benefit the next game. Pokémon have started to include more fluid gameplay and events in recent titles, with a good example being the special Tera Raids that will appear for a week or two and then leave. These inclusions gave the game some jolt after the initial ending and gave players a reason to return after launch.
The latest game, Pokemon Scarlet and Violet, featured many new additions to the franchise. Features like different storylines that can be completed in any order and completely free-roaming Pokémon, both of which are likely to become staples of the series in the future. Although the game suffered from a rocky launch, these features proved to be successful additions to Game Freak’s Pokemon Scarlet and Violet. However, much could be added and improved to further the massive success Pokémon franchise.
What Live Service & MMO Features Could Improve Pokémon
A handful of live service additions seen in games that MMOs could improve upon Pokémon, starting with changes to gyms. The first idea here is to rotate gym teams so that one gym leader gets a different team weekly. Rotating gyms are the other option which Pokémon Sword and Shield had something similar that other Gym Leaders that were out of rotation were in the game. Other ideas for live-service gameplay features include daily Pokémon capture quests and Evil Team takedown events. These would award similar loot to Tera Raids, but could be diversified based on what activity the player was doing and be inspired by MMO dailies.
A Pokémon MMO game could be even better than Scarlet & Violet
The most significant and impactful live service feature is how gyms can be modified. Although it would be more work to have one Gym Leader for each type i Pokémon all in the same region would be a great experience. This, combined with rotating practice squads, would add great variety to one Pokémon MMO. Along with giving people a reason to play, the rewards would make a great gift to help trainers, new and old, jumpstart their Pokémon.
Pokémon catch quests would task players with catching a specific Pokémon with specific requirements. These can be a specific number, size or even a shiny version. Evil Team takedown events would involve the Evil Team in generation taking over a specific area of the map. The player then had to go to that area and free it from the evil team’s control.
These features would not solve the fundamental problems Pokémon have, but they wanted to add more content to the game. The concept of a Pokémon MMO sounds exciting and could be even better than Scarlet and Violett. For some, after the initial playthrough of a game is complete, there isn’t much to do if Pokédex completion or Pokémon‘s lighter Shining hunt is not interesting. Living service elements would ensure a longer shelf life for a new one Pokémon game, and provides greater value for players.
More: Pokemon stories can’t go back after Scarlet & Violet
Source: Nintendo Unity/YouTube