Though Metal Gear Solid 4: Guns of the Patriots considered one of the best Metal Gear Solid game in the series, playing it now unfortunately means accepting some harsh realities about the title. With its ambitious story and dazzlingly impressive visuals, the game understandably impressed critics and fans when it was first released in 2008. Even by the high standards of Metal gears franchise, Metal Gear Solid 4 received overwhelming universal acclaim, and it would be easy to assume that replaying the game would reflect this.


However, the gaming scene has changed a lot in 15 years, and so have the players’ expectations. Modern gamers have higher standards when it comes to graphics and Metal Gear Solid 5 has raised the bar for what great stealth games can be, both of which have made its predecessor’s shortcomings that much harder to ignore. From its convoluted plot to its notorious over-reliance on cutscenes, these are some of the biggest issues that arise when playing Metal Gear Solid 4: Guns of the Patriots Today.

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Although not a particularly long game, Metal Gear Solid 4: Guns of the Patriots making the player sit through a ridiculous amount of cutscenes to complete it. While cutscenes already dominate the start of the game, they become even more pervasive as time goes on, and gameplay segments are few and far between. It’s easy to see why some fans just want one Metal Gear Solid movie at this time.

While it was something that many critics raised when Metal Gear Solid 4: Guns of the Patriots was first released and replaying the title now only leads to the problem. The sheer cinematic and technically impressive nature of the cutscenes might have been enough to dazzle gamers back then, but modern gamers aren’t so easily impressed, which makes the lack of gameplay all the more frustrating.

Old Snake grits his teeth in Metal Gear Solid 4

Metal Gear Solid: Guns of the Patriots‘ The abundance of cutscenes is compounded by the fact that the game isn’t very well paced at all. While initially promising, with the opening acts hinting at a potentially decent balance of gameplay and cutscenes, it’s something that quickly disintegrates as the game goes on.

For those already familiar with the story, having played through it once before, the problems with pacing become even more apparent and detract from what is meant to be one of the best stories in Metal Gear Solid series. Since a replay should be a chance to enjoy the experience, it’s disappointing how quickly the best parts of the game seem to rush by as a result of this poor pacing.

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Old Snake frowns while receiving a mission brief in the opening of Metal Gear Solid 4

Metal Gear Solid is a series that has always been about complex plots full of thought-provoking twists but Metal Gear Solid 4: Guns of the Patriots arguably crosses the line into simply becoming overly convoluted instead. With so much going on and much of it far-fetched Metal Gear Solid standards, that’s a lot to take in.

The game’s overwhelmingly confusing story is made all the more frustrating by that fact Metal Gear Solid 4 has tons of exciting ideas in his heart. Unfortunately, despite Hideo Kojima’s talent for writing great video games, he didn’t seem to quite know how to turn them into a coherent plot for this title.

Naomi talks to Old Snake in Metal Gear Solid 4

Metal Gear Solid‘s treatment and oversexualization of women has generated plenty of criticism over the years. However in Metal Gear Solid 4the unnecessary and lingering body shots of female characters are egregious even compared to earlier Metal Gear Solid game.

This may not have been particularly unusual in the 2000s, but the gaming landscape has changed a lot and Metal Gear Solid 4 It now seems like something of a regrettable relic of that era as a result. Additionally, the sexualization of BB Corps is particularly uncomfortable given their plotlines’ focus on each woman’s mental trauma. Some of Metal Gear Solid‘s most iconic characters are female, so it’s a shame when it lets fans down in this area.

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Ancient snake crawls along the floor in camouflage in Metal Gear Solid 4

Although there are tons of improvements in the gameplay of Metal Gear Solid 4: Guns of the Patriots like the new control system and camouflage system, there is one main reason why playing the game now just doesn’t feel as good as it used to. That reason is the game’s sequel – Metal Gear Solid 5: The Phantom Pain.

With the benefit of being released seven years later, Metal Gear Solid 5 refined and polished the series’ stealth gameplay to the point where all the previous titles can’t help but feel clunky when replayed. Despite being an important stepping stone, Metal Gear Solid 4 is still a victim of how many improvements Metal Gear Solid 5 had over it.

Solid Snake fell to the ground during the Liquid Snake fight in Metal Gear Solid 4

While those who are die-hard fans of Metal Gear Solid series won’t necessarily see how this is a bad thing, it’s arguably detrimental to Metal Gear Solid 4 that it requires the player to be fully tuned into the series to get the best enjoyment out of it. For example, its plot seems to directly address fans by answering a ton of questions raised in previous titles.

Add a host of classics Metal Gear Solid Easter Eggs, and it was a real treat for hardcore fans of the series, but some of that charm is gone now. Replaying the title after the main series has been on a long hiatus, and players aren’t as tuned in to the series’ quirks, and Hideo Kojima’s unique way of making games means it’s harder to enjoy the silly details.

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A guard standing next to a barrel in an infamous toilet humor scene from Metal Gear Solid 4-2

That Metal Gear Solid franchise always had toilet humor, and it developed the joke around Johnny’s often distressed bowels throughout the series, but replay Metal Gear Solid 4: Guns of the Patriots in itself makes it significantly harder to see the funny side. Toilet humor isn’t bad, of course, even if it’s something that can divide audiences.

However, Metal Gear Solid 4Its use, such as in a particularly bad scene where Johnny is trapped in a compromising position inside a barrel, goes beyond many people’s tolerance for crude humor. Although it is so much one Metal Gear Solid The immaturity of the jokes, fixed as tough bosses, presents a clash with some of the more serious and thought-provoking parts of the story, making repetition less enjoyable as a result.

Snake injects something into Liquid Ocelot in Metal Gear Solid 4

For all its faults, Metal Gear: Solid 4: Guns of the Patriots was undoubtedly the perfect note to end on Metal Gear Solid series. Its impressively ambitious story, fan service, and even its plot, which seemed squarely aimed at answering some of fans’ burning questions about the world of Metal Gear Solid, meant it was easy to think of it as a beautiful send-off for the series as well as the iconic character Solid Snake.

Even without the context of thinking it would be the last game in the series, as many believed at the time, the feeling that Metal Gear Solid 4 was intended as the conclusion to the series is palpable when playing it. Unfortunately, it is one thing Metal Gear Solid 5 took away from it, and the fact that it no longer has that sense of finality means that the game’s conclusion simply doesn’t have the same impact now.

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Old Snake sneaks around a low quality textured wall in Metal Gear Solid 4

Though Metal Gear Solid 4 is still a technical marvel with graphics that look absurdly good for 2008, there’s no doubt that the 15 years since it was first released haven’t aged the game’s visuals. Models and texture quality may be small details, but they still have an impact on the overall impression of the game.

Unfortunately, with Konami still not announcing any major news Metal gears projects, it may be a long time before the game gets a graphical upgrade. Metal Gear Solid 4: Guns of the Patriots once upon a time it felt like a groundbreaking technical achievement, and it’s a shame that the sanity is completely lost when replaying the game now.

Big Boss looks pitiful at the end of Metal Gear Solid 4

It was easy to get swept up in the hype too Metal Gear Solid 4: Guns of the Patriots when it was first released in 2008, and critics praised it as a new highlight for the already iconic Metal Gear Solid franchise, but playing through it now gives a more realistic feel to the game.

In truth, its ambitious story and some of the innovative gameplay ideas could have made for a truly timeless game, but some of its flaws mean it didn’t quite succeed. Narrative and pacing issues in particular, along with the overly long video game movies, held it back from reaching its potential, meaning a repeat will likely be marked by a sense of what might have been.

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